Fix Broken Anim Layers in UE5.1

Fix broken Anim layers in first 5.1 release

Sat, 17 Dec 2022

Currently the process of creating new Anim Layers in UE5.1 is broken. Its fixed in the main UE5 branch and I’ll give you a quick outline on how to get that for yourself.

disclaimer - This will only work if you have github access to the engine. Anyone can request this on the unreal engine homepage

You unfortunately do need a source build of the engine to implement this fix. The 2 issues with the linked anim layers in 5.1 is that you can’t add implemented interfaces to animation blueprints and you can’t drag the generic anim layer node onto the the graph. These 2 bugs will completely stop you from adding any new anim layers to your blueprint

To fix this bug, implement these 2 fixes, luckily for us the bug is contained to a single file

Fix 1 Fix 2

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Edward Beazer

Edward Beazer - I just like to build shit. Sometimes I get stuck for hours, even days while trying to figure out how to solve an issue or implement a new feature. Hope my tips and tutorials can save you some time.

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